I had the pleasure of working with Orbifold Studios on their Half-Life 2 RTX project! For this model, I was given base files from Amy Lane/Amicus to rework into the current model. Their previous work on an interpretation of the Antlion was a strong base of which I sculpted and textured on top of to closer match the style of Half-Life 2 RTX's Antlion Guard. So a big credit for this model goes to Amy Lane/Amicus for their role in its development!
It's been a pleasure to work on this classic enemy from one of my favorite IPs. I have some additional work I've done for Orbifold Studios coming up soon!